|! IMPORTANT ! This is the UE4 plugin documentation for PopcornFX v1. PopcornFX v2 UE4 plugin documentation can be found here|
(last edit version: v1.0.0)
Install the UE4 PopcornFX Plugin
- You got the UE4 PopcornFX Plugin
- You have received and accepted the Github PopcornFX invitation (received within 48h after your order)
So, you should have access to https://github.com/PopcornFX/UE4PopcornFXPlugin/
Go to https://github.com/PopcornFX/UE4PopcornFXPlugin/releases and download the latest released archived:
You can use 7-zip file archiver to extract the released archive:
We'll come back to the Plugin in a sec.
Now, open your Unreal Engine 4 project folder (
You MUST HAVE A C++ PROJECT !!! look Here to convert a Blueprint project to C++
Copy-Paste the freshly extracted
UE4PopcornFXPlugin folder in your
Generate your Visual Studio project files:
Open your MyProject.uproject,
The first time, UE4 should ask you to rebuild the Plugin, say Yes:
This can take up to a few minutes !
You can check that the PopcornFX Plugin is actually building:
You are now ready to Import PopcornFX Effects in your Unreal Engine Project !