PK-Editor v2.13
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Released Jul 21st 2022.
make sure you upgrade your runtime / plugins as well before switching to this version.
! IMPORTANT ! After upgrading a project to 2.13.0, make sure you clear your shader-cache by doing 'Edit > Clear shader cache' ! |
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Note: UE4 & UE5 plugin archives are provided as 7z archives for better compression. They can be extracted using 7zip.
Contents
Release highlights
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GPU simulation improvements | Memory usage viewer | Legend for nodegraph colors | PS5 GPU sim stabilization |
PopcornFX 2.13 release highlights livestream |
Starting at v2.12.0, the full sources of the UnrealEngine, Unity, and O3DE plugins are freely available on github:
- UnrealEngine: Unreal Engine plugin codebase, Content Examples
- Unity: Unity plugin codebase, Content Examples
- O3DE: O3DE plugin codebase, Content Examples
Source code is available for everyone, can be freely used, modified and shared under the Community License terms.
Download
64-bits Windows build | MacOS build | Linux-64 build | ||||||
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Changelog 2.13.1
Builds (Aug 04th 2022)
- Editor
- Plugins
- UnrealEngine Win/Linux/Mac: UnrealEngine_PopcornFXPlugin_2.13.1_Win64_Linux64_Mac64.7z
- UnrealEngine iOS/Android: UnrealEngine_PopcornFXPlugin_2.13.1_iOS_Android.7z
- Unity Win/Linux/Mac/iOS/Android: Unity_PopcornFXPlugin_v2.13.1_Win_Linux_MacOS_Android_iOS.zip
- Unity Win/Linux/Mac: Unity_PopcornFXPlugin_v2.13.1_Win_Linux_MacOS.zip
- Unity URP: UnityURP_PopcornFXPlugin_v2.13.1.zip
- Unity HDRP: UnityHDRP_PopcornFXPlugin_v2.13.1.zip
- AfterEffects Win: AfterEffects_PopcornFXPlugin_v2.13.1_Win64.exe
- AfterEffects Mac: AfterEffects_PopcornFXPlugin_v2.13.1_Mac64.pkg
- O3DE Gem Win/Linux/Mac: O3DE_PopcornFXGem_v2.13.1_Win64_Linux64_Mac64.zip
- Fixed #11368: Editing layers with GPU sim enabled often causes massive rendering glitches in the viewport.
- Fixed #8889: Effect editor: Crashes when deleting or grouping nodes that contains an attribute and then ctrl+z before the first compilation completion
- Fixed #7524: Effect editor: Changing the project's axis system while an effect editor is opened does not properly update mesh backdrops.
- Fixed #11184: Effect editor: Particle data corruption when opening some effects reading from the rendering textures / viewport framebuffers
- Fixed #11393: Node creation dialog: Add more search keywords for 'rcp' and 'pow'
- Fixed #11403: Importing animation paths from FBX occasionally flips orientations along some sections of the paths
- Fixed #11400: Mesh viewer: Crash when reimporting an animtrack after closing an effect editor that was using that animtrack as a backdrop.
- Fixed #11362: Marketplace: Occasional crash when typing something in the search box of some packages in the marketplace to find specific assets they contain
- Fixed #11358: Editor: Crash when scanning assets in projects containing effects using animation track sampling
- Fixed #11176: Editor: video memory leak when binding texture attribute sampler to editor render targets
- Fixed #11147: Rendering: Dithering & Raymarching effects from Tutorials and Samples packages do not render on Mac
- Fixed #11361: Unity: improve shaders compile time
- Fixed #7208: Unity: Particle mesh has the BBox of the mesh changing every frame
- Fixed #11498: O3DE: Asset thumbnails not working
- Fixed #8393: O3DE: crash when drag&dropping effect into level from a different pack
- Fixed #11414: AE: Add reset button to graphics overrides
- Fixed #11402: AE: Graphic overrides are not cleared when changing effects
- Fixed #11168: AE: UX Improve camera/emitter placement
Changelog 2.13.0
Builds (Jul 21st 2022)
- Editor
- Plugins
- UnrealEngine Win/Linux/Mac: UnrealEngine_PopcornFXPlugin_2.13.0_Win64_Linux64_Mac64.7z
- UnrealEngine iOS/Android: UnrealEngine_PopcornFXPlugin_2.13.0_iOS_Android.7z
- Unity Win/Linux/Mac/iOS/Android: Unity_PopcornFXPlugin_v2.13.0_Win_Linux_MacOS_Android_iOS.zip
- Unity Win/Linux/Mac: Unity_PopcornFXPlugin_v2.13.0_Win_Linux_MacOS.zip
- Unity URP: UnityURP_PopcornFXPlugin_v2.13.0.zip
- Unity HDRP: UnityHDRP_PopcornFXPlugin_v2.13.0.zip
- AfterEffects Win: AfterEffects_PopcornFXPlugin_v2.13.0_Win64.exe
- AfterEffects Mac: AfterEffects_PopcornFXPlugin_v2.13.0_Mac64.pkg
- O3DE Gem Win/Linux/Mac: O3DE_PopcornFXGem_v2.13.0_Win64_Linux64_Mac64.zip
GPU simulation
- D3D12 & PS5 GPU simulation overhaul: Optimization & stabilization
- Fixed #11323: GPU sim (D3D12): Effects using samplers suffer from a significant CPU overhead due to sampler properties being reuploaded every frame.
- Fixed #11305: GPU sim: invalid CPU particle count when particles die in less than 4 frames
- Fixed #11190: GPU sim: Prewarm is messed-up
- Fixed #11188: GPU sim: discretize function is wrong, returns discretize(x-1)
- Fixed #11187: GPU sim D3D12 & PS5: Shape sampling is broken on some shapes (Spheres & Complex-ellipsoids)
- Fixed #11186: GPU sim D3D12 & PS5: disassemblePCoords functions & nodes are broken for Spheres, Cylinders, and Capsules
- Fixed #11179: GPU sim: Incorrect time scales handling
- Fixed #11173: GPU sim: effect.scale not supported
- Fixed #11174: GPU sim: effect.axis* not supported
Editor
- Fixed #11202: Saving an asset takes several seconds
Effect editor
- #5434: Add particle memory usage viewer (CPU & GPU)
- #10480: Mesh backdrop: Only list meshes with geometry and meshes with animation when browsing for MeshPath and AnimPath
- #10438: Background backdrop: display cubemap textures first when picking an environment map
- #10481: AnimTrack backdrop: Only list meshes with animation tracks when picking an anim track
- #11171: Remove ultra-niche instrumentation driver toggle button from viewport toolbar: No reason to have it here as nobody outside the PopcornFX devteam is realistically using this undocumented feature.
- Fixed #4420: Timeline track descriptions are not localized
Nodal editor
- #7058: Add a togglable legend in node graph to help identify color meaning
Rendering
- Fixed #11328: Sending a NaN in the 'meshID' input of a mesh renderer crashes the editor
Plugins & Third-Party
UnrealEngine plugin
- #11370: UnrealEngine: Drop UE4.26 support
Unity plugin
- #10123: Unity: Text Attribute sampler effect for content sample
After-effects plugin
- #10250: AE: Integrate QT into MacOS
- #10249: AE: Improve the workflow of overriding graphical property
Upgrader
- v2.13.0.12878: #9339: Sanitize backdrop lists
- v2.13.0.13538: Make timeline track description localizable