Difference between revisions of "Handle Events with the Unity Plugin V3"

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You can register a custom handler to handle the events coming from PopcornFX into Unity.<br>
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You can access to the event name, and if you enable the [[PKFxSettings_V3#Enable_unsafe_code | unsafe code]] you can also access the position of the particle which emitted the event.

Revision as of 15:47, 18 July 2018

Unity-logo-g.png

You can register a custom handler to handle the events coming from PopcornFX into Unity.
You can access to the event name, and if you enable the unsafe code you can also access the position of the particle which emitted the event.