UE4/Plugin installation
! IMPORTANT ! This is a PopcornFX v1 page. PopcornFX v2 UE4 plugin documentation can be found here |
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Contents |
(last edit version: v1.0.0)
Install the UE4 PopcornFX Plugin
Prerequisites:
- You got the UE4 PopcornFX Plugin
- You have received and accepted the Github PopcornFX invitation (received within 48h after your order)
So, you should have access to https://github.com/PopcornFX/UE4PopcornFXPlugin/
Go to https://github.com/PopcornFX/UE4PopcornFXPlugin/releases and download the latest released archived:
You can use 7-zip file archiver to extract the released archive:
We'll come back to the Plugin in a sec.
Now, open your Unreal Engine 4 project folder (MyProject
here):
You MUST HAVE A C++ PROJECT !!! look Here to convert a Blueprint project to C++
Create a Plugins
folder:
Copy-Paste the freshly extracted UE4PopcornFXPlugin
folder in your Plugins
folder:
Generate your Visual Studio project files:
Open your MyProject.uproject,
The first time, UE4 should ask you to rebuild the Plugin, say Yes:
This can take up to a few minutes !
You can check that the PopcornFX Plugin is actually building:
You are now ready to Import PopcornFX Effects in your Unreal Engine Project !