Summary of the Unity Plugin's Features

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Unity PopcornFX Plugin: Feature List

This page tries to list the PopcornFX SDK Integration possibilities and their current implementation status in Unity:

See also Known bugs.

Integration

Feature Status Notes
Particle layer
Sound layer In 2.5
Decal layer Doesn't seem possible without a full-source integration
Particle to world collisions With static baked scene mesh only
Particle to world two-way collisions
Attributes
AttributeSamplers Shape v2.8
AttributeSamplers Mesh v2.8
AttributeSamplers Skinned Mesh v2.8
AttributeSamplers Curve v2.8
AttributeSamplers Image v2.8
Sound spectrum sampling
Sound wave sampling In 2.5
Codec mesh (mesh sampling)
Codec image (image sampling)
Scene velocity field sampling
Effects layering and filtering by camera

Rendering

Feature Status Notes
Renderer Billboard
Renderer Ribbon
Renderer Mesh can't be lit by unity's lights
Renderer Sound
Renderer Light
Texture atlas
Soft Animation Blend Not implemented for OpenGLES (Android/iOS)
Soft particles
Lit particles v2.7 with custom shaders
Particle shadows
Custom particle materials v2.7
Distortion
Render with geometry shaders WIP