CNEdEditorBackdrop Model3D

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3D Model backdrop Last update: v1.11.0 - Main page : Editor backdrops Editor backdrops

This backdrop displays an mesh in the scene (from an FBX file).


3D Model backdrop Node properties

Field name Default value Description
3D Model backdrop 3D Backdrops
AttachToSocket <empty> Parent socket name to which the backdrop should be attached. (Experimental, reserved for future use)
Position { 0, 0, 0 } Backdrop position
EulerOrientation { 0, 0, 0 } Backdrop orientation angles in radians
UniformScale 1.0 Backdrop scale
ApplyScaleToChilds false New v1.11.0 If enabled, will scale all the child backdrops by 'UniformScale'
3D Model backdrop General
ResourceModel <empty> Path to an FBX file.
ResourceSkeletonAnimation <empty> Path to the FBX file that contains the skeletal animation.
SubMeshID 0 Index of the sub-mesh to bind to the attribute samplers referencing this backdrop.
SurfaceRestitution -1 Restitution of the surface. Negative values means use the project setting's default surface restitution.
SurfaceFriction -1 Friction of the surface. Negative values means use the project setting's default surface friction.
RestitutionCombineMode ProjectDefault Defines how the particle restitution and contact surface restitution are combined.
  • Project Default : uses the combine mode defined in the project settings
  • Average : averages both restitutions : (a+b)/2
  • Multiply : multiplies both restitutions together : a*b
  • Min : uses the smallest restitution : min(a,b)
  • Max : uses the largest restitution : max(a,b)
FrictionCombineMode ProjectDefault Defines how the particle friction and contact surface friction are combined.
  • Project Default : uses the combine mode defined in the project settings
  • Average : averages both restitutions : (a+b)/2
  • Multiply : multiplies both restitutions together : a*b
  • Min : uses the smallest restitution : min(a,b)
  • Max : uses the largest restitution : max(a,b)
SurfaceType -1 Type of the surface. Negative values means use the project setting's default surface type. This is what will be reported by scene.intersectExt
CollisionFilter 0 Collision filter
3D Model backdrop properties